I'm the exact opposite.
The thing that got me excited to keep playing back when I first started the series was the idea of the modern-day plot building to an awesome conclusion. I first got into the franchise after Revelations was released, but before 3 was, and played through all of those games pretty quickly. When 3 came out, I heard that they had killed off Desmond, and I immediately noped out. Never bought 3, haven't played an AC game since. I quote a comment I saw over a decade ago back on the alien site:
What I wanted in Assassins Creed was a concise set of games, Four or five games, with a focused story the ultimately led to a modern day game where Desmond Miles topples the templars.
But no.
Now we have a platform for games rather then a cohesive set of narratives.
It felt like the first two games were part of a main narrative that was building towards that modern-day showdown. Brotherhood and Revelations were sort of interludes, and game 4 or 5 probably should have been the last mostly-historical one, followed by one final game in which the historical aspect is secondary to the modern day conclusion to the final plot. But instead of building a cohesive overarching story, they just found a way to turn AC into a historical version of Call of Duty or FIFA, churning out the same shit over and over again with just enough new paint to keep people buying.