Destiny has not been fun to be into much for a long while. As someone who bought every expansion since day 1 of Destiny 2, my friends and I just got tired of Bungie blame game and will wait for when the expansion is on some dirt cheap sale to see the end of the story.
Destiny
A community for Bungie's FPS looter-shooter MMO Destiny/Destiny 2
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Other Lemmy Destiny Communities:
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LowSodiumDestiny for a salt-free Destiny community
Yeah :/ The actual missions are good but all the "filler" is just ... kinda disrespectful of our time/not particularly fun.
Like I will say, this expansion was significantly better than the strand one. The missions actually felt like they were significant, the areas were varried, they added some new enemy types, and they did a decent job of "sucking me into the story" that the strand campaign just couldn't do.
That said, it kinda feels like they need to drop the "MMO" idea, add an actual global difficulty modifier, and then find a way to make enemies that are strong not just because they've got a lot of health and hit hard. I think DOOM and Remnant have done both of those things particularly well in their recent releases, it goes from "everything is really hard" to "it kinda feels like a dance as I slaughter everything in this general area" in both games once you get the cadence down/practice how to fight the event type enough.
Been chasing pinnacles. Once I'm at max light I'll start cleaning up old quests again and chase the weekly challenges for bright dust. After that I'll probably get bored and touch it once in a while again.
Do you mean unlocking dual destiny is ambiguous or farming additional drops of exotic class items?
I've been alternating iron banner, finishing post campaign minor quests (mainly Micah's storyline), and chasing various loot from older content. I took some guardians through grasp of avarice and deep stone crypt recently for their first times and that was pretty gratifying.
The actual unlocking process. I have no idea about farming additional drops (I have yet to unlock the ability).
I could definitely see grasp of avarice with some new folks being a fun time haha. That one was pretty great.
I wish I could get into Destiny PvP... I think it's the colorblindness that screws with me. The abilities just result in so many colorful effects and I can't see the red hints they add to say "danger" so it turns into "run away from every ability."
I've finished most older content as well... I have nearly every exotic and every catalyst for it with the exception of raid content. My group of friends technically has enough people for a raid, but they're never all on at the same time, and several folks are fairly casual gamers (which is fine, but makes difficult content like that extra difficult).
I burned out and felt it was super repetitive as well right before this expansion. I'm almost lucky I haven't had time to play just with other life stuff so when I do get a chance it's fun. What your said about the gun pay is correct. Is the best feeling, and sounding, shooter out there for me. I avoid the pvp like the plague. Recently when I get a chance I've been doing the activities on the traveler and trying to solo dungeons. I'm away behind on power level though so that's frustrating. Like still only 1960ish this far into the season... sorry episode cause they're soooooo different /s, so I'm locked out of a couple activities still
I think DOOM Eternal is my favorite in terms of sound design. I wish they'd make a co-op campaign DOOM game. I'm still a bit peeved that Bungie used what has to be a hedge trimmer for the chainsaw sword... That could've been a seriously mean sounding weapon, and I do like it, it just sounds ... less terrifying than it should lol.
I'm with you on avoiding PvP these days. I mentioned in another comment I'm colorblind... and all the effects and stuff, I just can't ever tell what's going on and whether or not something is friendly or unfriendly. The amount of times I've literally walked into an enemy nova bomb or witherhoard AoE is ... too high to count.
Props for attempting to solo dungeons, those are quite difficult... IIRC, I've come close to soloing spire of the watcher but the giant danger chicken at the end has prevailed. I can't say I'm particularly excited to try and get that far solo again 😅
Yes the lament could sound beefier. But my brother and I constantly say "ooh what's that your using" when hearing the gun sound effects. I admit I haven't played Doom Eternal though. Do Shattered Throne dungeon! I've soloed that and Pit of Heresy but Shattered Throne was way easier. Esoterick vids for help of course. The other thing I do when feeling burned out is looking at old triumphs and trying to finish them like X public events on the EDZ, time trials on the moon or Dreaming City. Finding all the cats, eggs, and bones on Dreaming City was cool because you explore places you otherwise have no reason to go. Anyway though I'm not playing much these days it's still the game I return to over and over.
The whole class item process really could have been handled better. They know everyone wants to get them but Bungie'd it by hiding the mission to start with then making it a mandatory 2 person mission.
The mission itself is really good. If you don't have someone you know on mic it's going to be a frustrating experience.
Then if you don't get the roll you want it's the random chest opening, this part drove me to look up a macro script to farm the chests.
After all that I've been doing the usual stuff, chasing rolls of guns, red borders, catalysts, solo spoils chests and waiting for the next story drop.
The mission itself is really good. If you don't have someone you know on mic it's going to be a frustrating experience.
Yeah I've got a friend who was still very much into grinding out the game. He was the one encouraging me to do it because he wanted to unlock them. The unspecified requirements for unlocking the mission to begin with is where all the problems are coming in. Honestly it's a major pain point with destiny in general. I wish they'd follow RuneScape's lead and build an actual "quest list" that shows the content available, what you need to do to unlock the mission, and (if it's something you've already done) gives the ability to look back and see what you did (so you can help friends).
After all that I've been doing the usual stuff, chasing rolls of guns, red borders, catalysts
Yeah the new grenade launcher, hand cannon, sword, and rocket launcher are definitely appealing to me.
I wish they'd dump more exotics and catalysts per expansion. One thing I did really enjoy for the first year or two was just finding more and more exotics and trying them out.
At this point I've got most of the exotics and most of the catalysts.
Not really playing a lot right now, but that's normal.
Played a ton in the months leading up to the expansion to get all the loot I wanted before it was too late, got all the triumphs, etc. Then the expansion dropped, played throughout the campaign on legend with my friends and promptly burned out. Just in time for the Elden Ring DLC.
Its the same thing that happens to me every year. I'll come back when were a few seasons in and all amusement park rides are running again.
I loved the campaign and had a lot of fun initially post campaign. But with more and more of the content locked behind 'having a group' I've found myself playing less and less. The pinnacle grind has been painful so far, especially as stuff will drop at a point that's useful, other times the same content will drop it lower, and even other times the same content won't drop anything. It's just all putting me off. Especially the insane damage that's going out now. Dying 40 times in a match made thing because the enemies one shot is boring.