The Radeon 6770 is WAY below the minimum requirements of Baldur's gate 3, it's a miracle you even got the game running at all...
Linux Gaming
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME
away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.
This page can be subscribed to via RSS.
Original /r/linux_gaming pengwing by uoou.
Resources
WWW:
Discord:
IRC:
Matrix:
Telegram:
I didn't realize that, though it seems to run fine on my potato (Ryzen 5: 1400, 16GB DDR4, Radeon 6770) with the occasional stutter, locked at 30fps 1080p for the most part. I haven't tried faster frame rates yet as I'm trying to mirror the feel of the game between both this system and my Deck.
The Steam Deck uses Wayland. Mint uses X11. That could be making the difference for the Vulkan version.
That and the 6770 is an old card, so it could be that the DX11 translated to Vulkan better takes your card's particulars into account than the native Vulkan backend does.
This should be less the window server than the gfx API at play. I'd say force DirectX if you think that looks better visually.
I'm getting similar issues with a 7900xtx in vulkan (distro is guix). So I'ts definitely not the age of the card. I tried messing with the settings and have been unable to fix it.
Maybe switching to dx11 is the trick here? I haven't tried it yet.
Yeah, worth a shot. Personally I had more graphical errors on DX11 with my 6700XT, but it definitely seems to vary by card
Vulkan API in that game is broken on both Windows and Linux. You're better off using DX11 on Windows or DXVK on Linux.
Thanks for verifying.