this post was submitted on 02 May 2024
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As you all know Valve's two major fps games (CS2 and TF2) suffer from major cheating and botting issues. Would you trust and accept if Valve implemented a kernel level anti-cheat just like Valorant's Vanguard or FaceIT?

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[–] [email protected] 15 points 6 months ago

No, Kernel level anticheat is a bigger risk factor than worth it for the quality of life that less cheaters would mean. Pirate Software made a great statement about it on YouTube, but I cannot look it up right now.

[–] [email protected] 11 points 6 months ago

I highly doubt a kernal level anticheat would do anything. Just look at every other game that has one - still cheating problems. All it does it open up new security holes, and increases the risk of something being damaged. I think it was literally this week that the top FaceIt player was revealed to be a cheater, and that is in a system with more scrutiny and a kernal level anticheat.

[–] [email protected] 3 points 6 months ago

A lot of people praise CS's Overwatch mechanism for solving the issue while making it entertaining to users.

I would say something like that is probably the best solution we can give aside from appointing every user a ref and having them physically in the room with them for the extent of the game.

[–] [email protected] -5 points 6 months ago

There are major cheating and botting issues in Valve's games because Valve has ~360 employees, where a company like Riot has 4,200+, 10x+ Valve's headcount. The manpower issue is the problem, not the lack of kernel-level AC.