anyways Terraforming Mars hardly lasts more than 3 hours. I’ve had games at it that lasted 1h45’. It needs that everybody prepare their turn on other player’s turns, and when it’s up to you, you just execute what you planned.
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That sounds like my experience with Star Fleet battles. A 'simple' and 'introductory' game at a local games club that three hours later had us only finished the second turn.
Back then I stuck it out to be nice. Now I'm far more likely to just apologetically say that the game is not working for me.
Tonight it was Terraforming Mars, where I was told it would be a 3 hour game, but by hour 4 we were halfway done.
Irrelevant side jest: everybody knows that the Apartheid Manchild always lies about how long things will take.
I got the opposite problem. I sit at the table and then get a super easy, super random game that lasts an hour and I just get irritated to waste an entire hour doing something that I feel trivial and random.
I’d rather play a 4-hour complex game but with lots of player agency rather than a 60-minute dice fest.