this post was submitted on 22 Mar 2024
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[–] [email protected] 251 points 7 months ago (60 children)

Admittedly, most of the "Mostly Negative" Steam reviews seem to be reacting to the fact they exist at all, without considering whether they're actually critical to your progress in the game or not (for clarity, they are not).

I didn’t know we were only allowed to write reviews based on things critical to your progress. I didn’t know how many companions you have or what your character looks like weren’t critical. I bet if we searched even a little we’d find a RockPaperShotgun review of “non critical” game features.

What horseshit.

[–] [email protected] 110 points 7 months ago

MTX have become normalized and it's fucking depressing to see. So many people defend their existence, truly a sad time for the industry.

[–] [email protected] 46 points 7 months ago (2 children)

From what I heard it costs $2 to change your characters appearance. I watched moist criticals video on it kept crashing.

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[–] [email protected] 16 points 7 months ago

"Of course they don't stop progress... you'll just be stuck grinding for way way longer with our patented unfun^tm^ systems unless you pay, ~~peasant~~ valued consumer"

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[–] [email protected] 159 points 7 months ago (7 children)

The microtransactions are bad enough, but the fact that none of these were present in the build given to reviewers just makes it worse. I mean people would still be complaining about them, but I don't think the backlash would be as bad if Capcom had made it clear from the start that the game was going to be riddled with microtransactions.

[–] [email protected] 33 points 7 months ago* (last edited 7 months ago) (1 children)

Any reviews released in the first week of a game should be taken with a grain of salt and any reviews released on or before launch day should be completely discarded.

With all the 'day one' patches games have, reviewers should be playing the game from launch, on the same version as everyone else. If they have any integrity.

[–] [email protected] 10 points 7 months ago* (last edited 7 months ago) (2 children)

If they have any integrity

Haaahahahaha

Sorry, not laughing at you, the idea of game journalism having any integrity. That said, it's likely an issue with editors pandering to their CEO or other boss, but still.

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[–] [email protected] 13 points 7 months ago

I haven't followed the whole thing as I didn't have any desire to play the game, but assuming that's true that's a seriously shitty move and had to be intentional. Is there not some kind of bait and switch laws that would apply here?

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[–] [email protected] 99 points 7 months ago (1 children)

We are back to the arcade era where you had to put in more coins to get lives and the games are intensionally hard and unfair to get more coins.

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[–] [email protected] 77 points 7 months ago (2 children)

This is what I was afraid of 15 years ago. I couldn't tell you the last time I bought a AAA game. This release is so disgusting.

[–] [email protected] 36 points 7 months ago (5 children)

They expect you to spend $60 on a game plus microtransactions?

I put away 50 to 100+ hours into games that cost me $15. Why doesn't everybody else do this? Does high-end 3D graphics actually matter that much to people?

[–] [email protected] 23 points 7 months ago (2 children)

$70 nowadays.

Get fucked Capcom. Can always dig through backlog until it's reasonably priced and not a buggy mess.

Japanese company and poor business decisions are a match made in heaven. After success its almost like they race to shoot themselves in the foot.

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[–] [email protected] 12 points 7 months ago (1 children)

Chess is free. No DLC. I have never stopped playing.

[–] [email protected] 11 points 7 months ago (4 children)

Chess is free to play now, but for centuries it was more like shareware.

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[–] [email protected] 32 points 7 months ago (1 children)

I couldn't tell you the last time I bought a AAA game.

BG3

[–] [email protected] 23 points 7 months ago

It's kind of telling that when I play BG3 I can never label it a AAA game. My heart just doesn't accept it.

[–] [email protected] 52 points 7 months ago* (last edited 7 months ago) (1 children)

I'd give it a zero out of ten just for being an RPG with a single save slot. They failed at the starting line. The got the core of RPGs completely wrong. Taking a shit on it with MTX seems like this was deliberate self sabotage

[–] [email protected] 49 points 7 months ago (8 children)

I wish people would vote with they're wallets and be more conscious with they're spending habits.

[–] [email protected] 24 points 7 months ago (3 children)

It’s the most bizarre and almost worrying thing now how much video games have transitioned into this “game of the month” thing - where seemingly everyone with a computer all goes and buys the same game each month because it got hyped up by the twitch steamers they watch or whatever.

Just strange. “Are you playing Lethal Company? Everyone’s playing it. Oh, you wanna play Lethal Conpany? Everyone’s playing Palworld now. Oh shit man, we’re not playing that anymore, Dragons Dogma 2 is out”

[–] [email protected] 20 points 7 months ago

It would make less sense if the games were single player and full price, but Lethal Company, Palworld, and Helldivers 2 are all at $40 or below for the base games and have a multi-player experience.

Of course people are going to jump on lower priced multi-player games with positive word of mouth quickly so they can play with their friends and get a few dozen hours or more entertainment.

[–] [email protected] 12 points 7 months ago (3 children)

I noticed this after a hiatus from my gamer friend, when I reunited with them a few months back I saw how games would release and they'd buy it, even defend some aspects like kernel level anti cheat/micro-transactions as well as bad game design.

The hive mind seems somewhat new to me like I'd dabble with a few titles a year while spending considerably more time than the average gamer on my PC. And the fast action from lethal company to plate up to velhaim to palword/and hell divers over the last few months has been jarring maybe concerning too

[–] [email protected] 9 points 7 months ago* (last edited 7 months ago) (2 children)

To be fair Lethal Company and Plate Up are fantastic games made by single devs and priced very fairly. It's not really the indie scene that's the problem, that's the holy grail right now. It's these big releases and "triple A" games that are all disgusting cash grabs driven by marketing and how many twitch streamers they can pay to play their game for the "hype".

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[–] [email protected] 9 points 7 months ago (6 children)

Those people have always been around. They want to be a part of the current conversation. And that's cool. There are plenty of people who wait years to play games until the ultimate version with all DLC goes on sale for 50% off. I'm one of those people. But I also don't care about being a part of the conversation. I'm just a patient gamer who never spends more than 15$ for a game.

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[–] [email protected] 10 points 7 months ago

I do. Enough games are coming out, this is getting skipped!

[–] [email protected] 9 points 7 months ago (1 children)

I'm still playing Baldur's Gate. And you know I never did the new game plus of Witcher 3 with the magic based armor.

At this point I have a back log of games. I don't need to buy a new one.

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[–] [email protected] 9 points 7 months ago
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[–] [email protected] 39 points 7 months ago

I've waited ten years for this game and am loving playing it now that it's out but I'm still giving a negative review and not buying any MTX.

[–] [email protected] 28 points 7 months ago (1 children)

I was thinking that Horizon Forbidden West had fucked up again and set their PC release for the same day as Dragon's Dogma 2.

But for once it actually worked out in their favour. Dragon's Dogma 2 has an awful PC port, while HFW is running very well.

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[–] [email protected] 12 points 7 months ago* (last edited 7 months ago) (3 children)

The original dragons dogma had poor quality of life features and its arguably a large part of the appeal. No fast travel, no multiple saves. If you didn’t like your little ai character you had to advance pretty far to change it (and the same with fast travel, it sort of existed and was a surprisingly cool unique system but you had to get through a lot of the game for it). I’d compare it in a lot of ways to the first dark souls as far as not following gaming industry trends.

I was hoping dragons dogma 2 was more of the same honestly, I don’t think I care if travel stones can be purchased or whatever. Is it a bad game for those that liked the first one?

[–] [email protected] 17 points 7 months ago

I think the hate is them essentially selling a difficulty slider.

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[–] [email protected] 10 points 7 months ago

I wonder how many of those critically acclaimed reviews are going to be Rewritten. Certainly you'd have to be a completely lacking Integrity not to realize you were Bamboozled when you're giving a different product than the public is to review.

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