this post was submitted on 10 Aug 2023
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And yes as expected you don't need bnet installed to play, just need to link your Steam and Blizzard accounts.

From briefly giving it another shot after quitting it 3 months into the mess that is - IMO - Overwatch 2, I am not only confused by the sheer avalanche of bars, popups and numbers and progressions that emulate an actual meaningful system or at least try to, but I can also say that sadly, not much has changed for the better.

Two more support heroes is good and they're both very well made in graphics and sound. Balance is still utterly all over the place and still reels from the removal of the second tank and a lack of a full-game rebalancing effort to accomodate such a sweeping change.

Ah well, still. Nice to see one less launcher. Hopefully their other games all come to Steam and ideally other sites, too.

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[–] [email protected] 2 points 1 year ago (2 children)

I play on Xbox from time to time (2 kids and a dog don’t exactly afford me a ton of free time), but these balance adjustments seem interesting. New support character seems more intriguing than Lifeweaver did at launch.

[–] [email protected] 1 points 1 year ago

Same boat. With kids it becomes really hard to find time to game for long periods. I look for games with short rounds. Halo infinite, SF6 etc.

[–] [email protected] 1 points 1 year ago

My youngest is 10 now and I've gotten back into gaming after stopping completely for a decade or so, so yeah the parenting does slow down and you can get back into it. Overwatch is good for that since the rounds aren't super long like an RTS or a Moba, at least in QuickPlay.

The new support seems fun but i kinda don't like how she doesn't have any game-breaking crazy power like some of the other supports do. Mercy's Rez, Kiriko's suzu, Ana's anti-heal, and Lucio's speed & boop are all amazing for big plays that shift the whole course of the game, and they're not even ults.

[–] [email protected] 1 points 1 year ago

Steam version performs worse than bnet imo. Steam is so much bloat but we've grown accustomed to it.

[–] [email protected] 1 points 1 year ago (1 children)

"avalanche of bars and numbers"

It's not that bad. It's basically just your Battle pass score, and your progress on the various goals that contribute to the battlepass score. That plus your kudos from other players thing. Not a crazy amount.

You want a real "point salad" FPS, play Deep Rock Galactic. I've got a decent number of hours in that and I still have no idea what 90% of the explosion of post-mission data is.

[–] [email protected] 1 points 1 year ago (1 children)

Interesting, for me that is opposite. 😅

I suppose what mostly the me for a loop is the per-character-per-statistic progression that results in another type of badge? Leading to multiple hundreds of individual progression bars now, all for some badge that I haven't even yet seen anywhere except the post-game screen.

[–] [email protected] 2 points 1 year ago

Oh wow I hadn't played the new patch yet I thought op was talking about the larger number of XP achievements added in previous patches I hadn't seen the new hero leveling thing yet.