this post was submitted on 18 Feb 2024
40 points (95.5% liked)

PC Gaming

8767 readers
756 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
top 9 comments
sorted by: hot top controversial new old
[–] limitedduck@awful.systems 6 points 10 months ago (1 children)

Once in a while I think of Star Wars: Bounty Hunter and remember how much fun it was. It hasn't aged well, but I hope a new Mandalorian game can capture the same kind of experience.

[–] BombOmOm@lemmy.world 6 points 10 months ago

Given that it's being made by EA, probably best to just forget about it.

[–] LZamperini@kbin.social 5 points 10 months ago

Can they fix the PC port for survivor first. Literally abandonware atm

[–] Nofearfrontier@lemmy.world 3 points 10 months ago

You misspelled the headline: "EA is planing to kill star wars franchise for sure"

[–] Paddzr@lemmy.world 2 points 10 months ago (1 children)

Which franchise will they copy now? Those two star wars games are the biggest uncharted/lara croft rip offs I've seen. Zero innovation and just plain boring. I have no idea how I managed to finish it.

[–] sheogorath@lemmy.world 5 points 10 months ago (1 children)

I thought the Jedi games are more like souls lite metroidvania games. Scratched that itch for a Star Wars game. From the article it seems that they're making an FPS. I hope it's more of a Titanfall 2 main campaign type of game.

[–] Paddzr@lemmy.world 2 points 10 months ago (1 children)

What makes you say soulslike?

[–] sheogorath@lemmy.world 3 points 10 months ago (1 children)

The bonfire mechanic (meditation spots), enemies respawn every time you rest (meditate), XP that is lost when you die. Hack and slash combat that rewards good dodge and parry timings.

It's more of a Soulslite because there's basically a checkpoint for the perk points that is permanent after you get it. There are also difficulty settings in the game that adjust the damage that you receive and the parry window.

This is out of the topic of the Souls element of the game, but I love the realistic combat modifier in NG+ where the battles are much more realistic where you and the enemies will die after getting one or two hits. It's similar to the Lethal difficulty on Ghost of Tsushima. Made the game much more enjoyable and made you really feel like you're playing a Kurosawa movie.

[–] Paddzr@lemmy.world 1 points 10 months ago

Fair enough. I see your point. My experience was just overshadowed by the lackluster platformer parts. I'm glad the combat clicked for you and you got enjoyment out of it. I'll try the 2nd one once it's added to game pass.