this post was submitted on 02 Jan 2024
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Programming Languages

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Hello!

This is the current Lemmy equivalent of https://www.reddit.com/r/ProgrammingLanguages/.

The content and rules are the same here as they are over there. Taken directly from the /r/ProgrammingLanguages overview:

This community is dedicated to the theory, design and implementation of programming languages.

Be nice to each other. Flame wars and rants are not welcomed. Please also put some effort into your post.

This isn't the right place to ask questions such as "What language should I use for X", "what language should I learn", and "what's your favorite language". Such questions should be posted in /c/learn_programming or /c/programming.

This is the right place for posts like the following:

See /r/ProgrammingLanguages for specific examples

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How much progress have you made since last time? What new ideas have you stumbled upon, what old ideas have you abandoned? What new projects have you started? What are you working on?

Once again, feel free to share anything you’ve been working on, old or new, simple or complex, tiny or huge, whether you want to share and discuss it, or simply brag about it - or just about anything you feel like sharing!

The monthly thread is the place for you to engage /c/programming_languages on things that you might not have wanted to put up a post for - progress, ideas, maybe even a slick new chair you built in your garage. Share your projects and thoughts on others’ ideas, and most importantly, have a great and productive month!

Also see: https://www.reddit.com/r/ProgrammingLanguages/comments/18vki81/january_2024_monthly_what_are_you_working_on/

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[–] [email protected] 5 points 10 months ago

I'm working on a PDP-11 emulator. I've got the basic instruction set implemented and have an implementation of ODT (the PDP-11's microcode monitor) with disassembler. I've found a test set and an implementation of BASIC for the PDP-11, and everything executes successfully. Next step is getting the MMU up and running.

[–] [email protected] 5 points 10 months ago

I'm almost finished with my project to create a fake operating system interface in the Godot game engine: https://mastodon.gamedev.place/@popcar2/111687770509176140

I can't wait to finally put it out there for people to use, but part of me is also thinking I can't wait until I can finally move on with my life and work on other projects lol.

[–] [email protected] 4 points 10 months ago

I installed some security cameras around my house and set up Shinobi using an old PC. Unfortunately the PC is too old to use the built-in detectors in Shinobi. So, I took my first dive into playing around with some image detectors.

I wrote some python to download the daily recording from old PC to a newer one with a 3080 GPU. Then checks the videos for people. It will then trim the videos to only include times were there are people in frame. It cut my the storage requirements by over 95%.

[–] [email protected] 2 points 10 months ago

I picked back up work on my python MUD framework, after a 2 month hiatus.

[–] [email protected] 2 points 10 months ago* (last edited 10 months ago)

It's a bit of a pain to finish, but I'm basically working on creating an array of numbers to assist in sorting unicode characters, and I'm making string processing commands for the G'MIC scripting language. So, that means by hand, I have to sort hundreds of thousands of characters, and I sorted tens of thousands of them already. I already did string_permutations and you can find string_permutations at index or find index which that permutation can be found. However those commands needs the array of numbers for an additional sorting option I'll do.

[–] [email protected] 1 points 10 months ago

A lot of cleanup and refactoring and redesign to enable easier lsp support. Finally finishing the core components of the language (getting branches to work) for the VM. Then I guess it's time to start plugging LLVM back in and start writing a transpiler from my IR to LLVM IR.

...also should update the language blog, it's been a while.