TTRPG writers need to learn the lesson that video games learned in the 90s: the universally-acknowledged acceptable target of unlimited violence is the nazis. The D&D shorthand for this are the mortal worshippers of demons and evil gods (there's usually at least one obvious fascist god of tyranny or something), characters that are consciously choosing to side with unfathomable cosmic evil because they'll personally get some small benefit.
Tolkien honestly fucked up and ruined fantasy with orcs, I wish Le Guin was the defining influence
In that scenario, D&D probably still exists but is even worse because they hew closer to stuff like Conan and have all the not-even-metaphorical racism present in that. I suppose there could just as easily have been a reckoning against that racism earlier in time.
We already have a group of semi-intelligent four-limbed upright-walking baddies you can mindlessly slaughter, they're called undead. Works great too because the undead masses generally don't have free will. Replace undead with robots for a sci-fi setting.
If you're killing and plundering sapient (is that the right word?) creatures for no good reason, you're the baddies.
Well if inherently evil races aren't real, how do you explain white people?
I'm gonna make a hotep tabletop game where the orc equivalent are yakubians.
ttrpg
Tabletop Rpg posts, content, and recruitment posts.
Recruitment posts should contain what system is being played, CW for any adult/serious themes players need to be aware of and whether a game is beginner friendly.
An obvious reminder of no racism, sexism, ableism, homophobia and transphobia.
Emphasis on small independent rpgs like the ones in the TTRPGs for Trans Rights in Texas but not against dnd stuff.