this post was submitted on 06 Jul 2023
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Warhammer 40k

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What is everyone's take on 10th so far? Personally, I think after 9th they really needed a hard reset. The games feel a lot smoother and there isn't as much searching for rules. The universal rules really seemed to have helped.

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[–] [email protected] 1 points 1 year ago

Yet to play a game. A bit disappointed from listbuilding aspect because of set unit costs. This almost always forces you to take specific loadouts on units instead of balancing between cost and effectiveness/purpose.

[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

Haven't really had a chance to play yet. I'm a fan of some of the changes. I don't like how a lot of factions lost all flavour and sense of individual identity. My scars got absolutely demolished and are (for now at least) just worse, white, Ultramarines.

Not a fan of generic weapon profiles like what they did to sternguard and vanguard vets either.

[–] [email protected] 1 points 1 year ago

Hopefully that gets fixed when their codex dropped like the other commenter said.

I will say I’m not a fan of GWs stance of killing off some of the flavor in favor of oversimplification. I get they’re trying to make it easy for new players to join the community but they should make a couple super simple factions and let the others be complicated or weird or niche.

Ultras and cadians should be easy to pick up, black legion for chaos, who cares for xeno scum /s