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submitted 9 months ago* (last edited 9 months ago) by [email protected] to c/[email protected]

Cyberpunk 2077 Update 2.1 Features

Adds a full NCART (Night City Area Rapid Transit) metro system to the game, allowing players to travel around Night City via public transport.

Metros can still be used as fast travel points, but actually getting on one results in a much more cinematic experience where you travel in real time, looking out of windows and engaging with NPCs

Adds an on-person radio, or Radioport, which lets you listen to the game's existing radio stations while exploring Night City on foot or via the metro

The Radioport will be disabled during some quests that have specific music, and during key conversations

The Radioport's volume can be adjusted

Improved boss fights, including a much more powerful Adam Smasher, who now uses his Sandevistan implant like in the Cyberpunk: Edgerunners anime

Adds replayable car races that become available after finishing Claire's questline; you can win money and vehicle discounts

Adds a bunch of new vehicles to buy, including an open-top Porsche

You can now throw knives and axes while riding motorcycles

Motorcycle driving has been reworked, with leans, wheelies, and tricks

Enemy factions will now hunt you down after completing certain gigs, engaging in more vehicular battles

Adds a new accessibility tab in the options menu, including new settings for clearer HUD visuals, and customization for puzzle time limits

Adds hangouts with romantic partners

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[-] [email protected] 82 points 9 months ago

Holy shit, we can now listen to the radio in our heads!

It always baffled me why we couldn't do that when we have our entire phone in our heads in-game.

[-] [email protected] 8 points 9 months ago

That's one thing that's always confused me. Do we actually have the phone in our heads or is it just immersion? Cause NPCs are shown using phones like we have today.

[-] [email protected] 10 points 9 months ago* (last edited 9 months ago)

My personal lore is that those were poor NPCs, using old tech. Or people who refused to do an implant because there anti aug.

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[-] [email protected] 71 points 9 months ago

Once again showing that the game was rushed and incomplete at launch. I'm happy that the features are here but I really wish they had delayed it so we could have had some of this at launch.

Don't get me wrong, love the game!!

[-] [email protected] 13 points 9 months ago

So is it worth buying now? I held off, as you do, since the release was so poor but I really wanted to play this game. Much like No Man’s Sky, I’m willing to forgive the faults of the release if they made it right eventually.

[-] [email protected] 27 points 9 months ago

Definitely. It's my 4th most played game on steam. One thing people oddly don't mention often is how fun the combat is. I feel like a bug from starship troopers when I use Mantis Arms in melee. Just a fountain of blood with limbs flying in random directions.

[-] [email protected] 3 points 9 months ago

Have you gotten the arms from

!the MaxTac fight!< yet?

Honestly there are better options but I love knowing >!that I bested a MaxTac squad.!<

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[-] [email protected] 8 points 9 months ago

After finally uninstalling the game yesterday following 285 glorious hours of genuine fun, I'd say absolutely play it. It's even better on PC too, with a thriving mod scene that's adding all sorts of cool stuff (they implemented the metro system well over a year ago, though I'm sure the new one will be better), the customisation really makes it your own.

Couldn't recommend it highly enough. Cyberpunk 2077 joins the Witcher 3 on the highest shelf of my favourite games of all time.

[-] [email protected] 7 points 9 months ago

I waited about 6 months after launch and it was worth at the time. Now? It's so much better.

[-] [email protected] 6 points 9 months ago

Just wait for a sale. Check Steam DB, should be up for a sale soon.

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[-] [email protected] 4 points 9 months ago

The juice is absolutely worth the squeeze

[-] [email protected] 4 points 9 months ago

I'd still say wait for a sale, but the city is a lot more interactive now, cops will engage you and if you want you can test out new cyberware builds on them immediately with GTA style "fight and then escape the cops" gameplay.

Shit gets rough fast but it's nice that you can actually do it instead of just getting instantly ganked by Maxtac because they spawned behind you three stories up on a rooftop after you just used a silenced sniper rifle to shoot someone two blocks away.

[-] [email protected] 4 points 9 months ago

You can still tell stuff is missing but it certainly isn't a raging garbage fire anymore.

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[-] [email protected] 39 points 9 months ago

That's pretty impressive. I love how they're adopting the metro mod wholesale.

[-] [email protected] 8 points 9 months ago

And the pocket radio mod

[-] [email protected] 30 points 9 months ago

game has trains now

10/10, 100/100, all time best game

[-] [email protected] 8 points 9 months ago* (last edited 9 months ago)

Well, we had it in the first big trailer, and years in we have it in the game

[-] [email protected] 28 points 9 months ago

Wow, its almost as if the game is finally, with its final update, where it should have fucking been at launch.

[-] [email protected] 4 points 9 months ago
[-] [email protected] 25 points 9 months ago

The 2.x series is a different game than the 1.x updates. It's more action-oriented, so if that's your thing - absolutely. It's rock solid, I've played hundred of hours with tons of mods without crashes and major bugs.

The story is stellar, just like it always was.

[-] [email protected] 6 points 9 months ago

I'm so happy to see people recommending this game now. I've kept faith in CDPR the whole time and actually really enjoyed the game at launch. Everyone seems to forget how much of a shit show the witcher 3 was at launch now it's considered one of the best RPGs of all time.

[-] [email protected] 8 points 9 months ago

Played through on ps5 around 2.01. It still crashes for me but very seldom.

Absolutely worth it. Incredible game.

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[-] [email protected] 23 points 9 months ago

Oh shoot, public transport!? Finally...damn, bless those hard working game devs.

[-] [email protected] 14 points 9 months ago

Yeah, it always felt very American to have a highly populated area and you just drive a car around.

[-] [email protected] 16 points 9 months ago

Yay! Now, as soon as it hits 80%ish discount on Steam, it's a purchase!

[-] [email protected] 5 points 9 months ago

Witcher 3 routinely dips down to like $5 these days, so if you're willing to wait another 10 years or so you can really get a killer deal!

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[-] [email protected] 14 points 9 months ago

Glad I've cleared Smasher's fight now that it's harder - must have tried 10 times before finally killing him (felt good, too)

[-] [email protected] 12 points 9 months ago* (last edited 9 months ago)

As a person who hates bosses (for me they break immersion being almighty bullet sponges and also stifle the game), I'd like to see them introduce a switch to turn him into a normal regular enemy instead.

Was frustrating to have to face him every time for every ending

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[-] [email protected] 13 points 9 months ago

Finally, a game where I can listen to the radio out loud while riding the bus! I feel seen!

[-] [email protected] 13 points 9 months ago

Are they going to continue to add more to this game with updates or DLC or is this it? I haven't really paid attention to it I've just heard it's no man's sky all over again so I wanna wait until it's fully done before I buy it.

[-] [email protected] 20 points 9 months ago

This is pretty much it. I recall hearing the devs say they're going to finish up some minor updates post-Phantom Liberty before calling it a day. I'm surprised they even came out with this.

Once they officially call it quits with CP77 soon, they will complete a currently ongoing reorganization of the company: RedEngine will be abandoned in favor of UE5, devs who want to work on Witcher 4 will remain in Poland to do that (many have already started apparently). Devs working on the next Cyberpunk game will follow Pawel Sasko to Boston and open CDPR North America, starting work on that game there.

[-] [email protected] 3 points 9 months ago

2.0 was the last major update they said, and I think we might also get 2.2 because fsr3 was promised, before they are done. they do have cyberpunk orion to work on so.

[-] [email protected] 10 points 9 months ago

Motorcycle wheelies and stunts? Yee-haw!

[-] [email protected] 10 points 9 months ago

Very excited to get my hands on this. 2.x has been absolutely incredible, and all of these changes sound like a good time. Going to give it a bit of time though, so that the mods can catch up

[-] [email protected] 7 points 9 months ago

Hell yeah! This game is just awesome, love the devs that keep showing it love, too!

[-] [email protected] 6 points 9 months ago

Oh man, car racing would be so terrible in this game

[-] [email protected] 18 points 9 months ago

The races that are already in the game aren't half bad

[-] [email protected] 4 points 9 months ago

How much of this already existed as mod ?

[-] [email protected] 10 points 9 months ago

All but the racing and the always on radio I'm pretty sure. NCART has been available for a couple years now

[-] [email protected] 3 points 9 months ago

Yeah Ncart I know it was a mod. I'm just wondering how they did for add so much in so short time. And getting mods, straigthening the code to their standards, would be a way to do it.

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[-] [email protected] 4 points 9 months ago

A Metro system? Finally? I am perplexed.

[-] [email protected] 4 points 9 months ago

Sad part is everything needed was already in the game. A modder figured out how to turn it on a couple years back. CDPR left it disabled likely due to stability issues. So must finally be all ironed out.

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this post was submitted on 01 Dec 2023
403 points (96.8% liked)

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