this post was submitted on 17 Nov 2023
129 points (99.2% liked)

Godot

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[–] [email protected] 17 points 1 year ago

Easily one of my favorite features coming in 4.2, I've been using it all the time to make things tidy.

Picture showing folder colors

[–] [email protected] 16 points 1 year ago (2 children)

I love this kind of features, that are not that hard to implement but brings you so much.

[–] [email protected] 5 points 1 year ago (1 children)

Me too. This kind of thing is what makes an interface truly great to me. I'm not sure if it would even be called a "qol feature" because it doesn't necessarily speed things up or automate anything. It just makes the interface more comfy and that goes a long way.

[–] [email protected] 2 points 1 year ago

I'd argue that it does speed things up because you can more quickly find the folder you are looking for

[–] [email protected] 2 points 1 year ago

When the UI itself is created in the game engine UI, and everyone is allowed to contribute and modify, I guess things like this happen.

[–] [email protected] 13 points 1 year ago (1 children)

Developer intentions: color code directories to help organise your project.

My brain: pride flags in every project! 🏳️‍🌈

[–] [email protected] 3 points 11 months ago