class SendVerificationEmail extends Notification {}
class SendAnnouncementFCM extends Notification {}
class SendOtpSMS extends Notification {}
What's the point of those three classes? Why wouldn't you just use Notification
directly?
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class SendVerificationEmail extends Notification {}
class SendAnnouncementFCM extends Notification {}
class SendOtpSMS extends Notification {}
What's the point of those three classes? Why wouldn't you just use Notification
directly?
In the given example they don't make much sense but I assume they've done that in case they want them to be extended with new behaviour for certain ones separate from their strategy pattern section in the future
Yeah I assume the same, but I'd really like to see a concrete example of that being done instead of having to guess (as someone who has never used the Strategy Design Pattern).