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submitted 10 months ago by [email protected] to c/[email protected]
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[-] [email protected] 9 points 10 months ago

I imagine Holo Indie will be beneficial mostly for games / devs without brand recognition, which HoloCure is certainly not lacking anymore.

[-] [email protected] 6 points 10 months ago

Makes sense given the dev has been very vocal about keeping this a Hobby project even before Holo Indie was announced

[-] [email protected] 5 points 10 months ago

This is reassuring, not just because Holocure will stay as it is but especially because if Kay Yu says it’s a W for everyone I assume the contract is actually good (or at least, worth it). Hope we’ll see a lot of stuff in the future, creativity and willpower are definitely not lacking in the Holo fanbase.

[-] [email protected] 5 points 10 months ago* (last edited 10 months ago)

This is actually a massive W, especially for a Japanese company, and I hope more companies do this.

EDIT: Referring to holo Indie

[-] [email protected] 2 points 10 months ago

What the heck is HoloIndie?

[-] [email protected] 4 points 10 months ago

A “semi-official” game brand for Hololive fangames. More info

this post was submitted on 15 Nov 2023
15 points (85.7% liked)

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