Bevy makes sense for my programming-damaged brain. I'm definitely not a gamedev, but I've been pretty productive when playing around with it. I'd also call out that it already has an ecosystem of plugins, with things like physics and tile engines, and you can use cargo, which is way better than using some weird storefront to get plugins.
this post was submitted on 24 Jul 2023
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you can use cargo, which is way better than using some weird storefront to get plugins.
absolutely! not to mention the pre-storefront dependency situation (just throw ‘em in a directory and hack on them til they work)
I’d also call out that it already has an ecosystem of plugins, with things like physics and tile engines
that makes me want to try starting another Bevy project! last time I tried, the plugin ecosystem was only getting started. I just wish I had better game ideas