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submitted 1 year ago by [email protected] to c/[email protected]
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[-] [email protected] 56 points 1 year ago* (last edited 1 year ago)

I remember my time doing Ruby was really informative about testing and languages in general.

The Ruby community was really great at doing automated testing and it's actually where I really cut my teeth on testing, but if you go back and look at the tests you'll find heaps of them are testing and checking types for functions. It almost felt like people were building static typing using automated tests.

Some people bang on about static typing getting in the way of agility, but the reality is that you either end up spending the time creating extra tests, or you end up cutting corners and creating unreliable software which you'll spend a lot of time troubleshooting down the road. You end up paying a big price to save a marginal amount of time at the start of a project.

[-] [email protected] 32 points 1 year ago

Also being able to prove the relationship between different parts of the code enables a lot of productivity tooling like IDEs. Simple things like renaming a class or a struct become chores at best in a statically typed language, whereas in dynamic languages there is an element of risk in refactorings like that.

[-] [email protected] 31 points 1 year ago

Some inexperienced programmers hear "static typing" and think "Java".

[-] [email protected] 13 points 1 year ago* (last edited 1 year ago)

Some people bang on about static typing getting in the way of agility

With live/inline static typing checkers in editors (with, eg, VSCode's LSP system), there's IMO an obvious boost to "agility" in preventing minor unforced errors/bugs basically before they're even written. Passing the right arguments to the function? Correctly processed an object or data structure? Function matches the required API? Live type checker will often answer those questions straight away without having to look up or check anything.

[-] [email protected] 8 points 1 year ago

I really like the mix we have at work with Python. We type all methods, but no typing in the body unless the code is unclear. We treat it more like if it were a statically typed language with type inference. This gives the IDE loads of info to work with for refactoring and warnings. The reality of dynamic typing is more like an implementation detail.

[-] [email protected] 7 points 1 year ago

Check out Crystal, it's like static typed Ruby.

[-] [email protected] 2 points 1 year ago

Is there a static typed equivalent of Python? Not MyPy, but a static Pythonic language.

[-] [email protected] 3 points 1 year ago
[-] [email protected] 1 points 1 year ago

Huh, I've never heard of anything like that.

[-] [email protected] 4 points 1 year ago

You should place more emphasis on the discovered bugs and runtime errors in the results section.

[-] [email protected] 3 points 1 year ago* (last edited 1 year ago)

And also there is a lot of cases where you really don't need or want static typing. Static typing and type systems are great when they helping you but very bad when you are forced to fight them due to compiler problems or bad modeling.

In the end it is all an engineering problem: which amount of your budget you need to spend on proving programm correctness. Cost/benefit and all of that.

Static typing and unit tests don't make your codebases great, safe and supportable. Thinking and understanding your usecases, decomplecting problems and some future planning wins.

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this post was submitted on 24 Jul 2023
79 points (92.5% liked)

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