this post was submitted on 05 Mar 2024
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Hello!

First off, I've struggled to exercise, and I also have ADHD. Gamifying exercise works really well for my dopamine-craving brain, but I'm also easily distracted, so the current mobile fitness games on the market didn't really work for me. That's how I came up with this idea.

Here are some info about the game and how it's different from Pokemon Go for example:

  • no distractions. I love games that value my time. WalkScape is designed so that it encourages you not to open it while you're walking, but afterwards. And even if you open it while walking, changing things in the game is super quick.
  • no GPS. So you can walk where ever you want. The game tracks your steps even without an internet connection, but you need a connection when you open the game.
  • no ads, no MTX. I hate predatory monetisation practises, and they encourage unhealthy spending habits. This game is about both mental and physical health.

In the game, you explore and work in different skills such as woodcutting, foraging, fishing and crafting by walking in real life. The game uses your phone's pedometer to track your progress. It's also online, so you can work with your friends towards common goals without needing to be physically in the same location.

The game has dozens of locations, hundreds of items, NPCs, shops and more is coming as I work towards the full release of the game. There's a lot of different unique and cute activities in the game you can set your character to do in addition to the typical woodcutting and mining, like volunteering in soup kitchen or helping locals repairing their boats. All fueled by walking IRL.

If you feel like you'd like to try it out, you can either apply to the closed beta (we're inviting more people right now) or if you like to support the development, you get instant to access through Patreon or Buy me a Coffee to start playing. The game is completely community funded.

Whether you decide to support or apply to the closed beta, you'll need to sign up at WalkScape Portal to the game and then apply or connect your Patreon on the account page.

You can also check our this video to hear me and the artist explain more about the game: Youtube introduction video

Or you can visit the website.

We also have my devblogs released every two weeks available at https://portal.walkscape.app/development

It's been a wild journey for me growing this thing from my personal hobby project, and awesome to see the game helping so many people to exercise more. I'll answer any questions you might have in the comments!

Stay hydrated, and keep walking ❤️

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[–] [email protected] 7 points 8 months ago (1 children)

Wow, this is awesome! Definitely going to consider supporting this, looks like a lot of fun for just moving around.

As a long time RuneScape player, this is exactly the kind of stuff I want to see more of.

Are you in contact with Jagex at all? They have a history of actually supporting "community projects", best possible analogy to this being Melvor Idle, which is officially recognised and published by Jagex. And they're also known for supporting mental and physical health causes. Seems like the perfect game to form some kind of partnership on.

[–] [email protected] 6 points 8 months ago (1 children)

Thank you so much! I've been in contact with Jagex. They've give us their legal blessings for our trademark and also license to use their trademark as part of our marketing. But nothing more than that.

We're now working to fix a lot of the issues that were brought up by the awesome testers we got, and then again expanding the game with more features, content and online stuff. I think as a RS enthusiast, you would probably enjoy a lot of the stuff we have in our roadmap :D

[–] [email protected] 2 points 8 months ago

Having carried over an account from the original RS2 back in the day all the way over to modern RS3, getting multiple 99's, and now currently exploring all that OSRS has to offer, I bet I'm one of those crazy enough to grind out all the things in real life too.

I still consider properly implemented progression systems (where you're always working towards the next thing) one of the more enjoyable and rewarding game mechanics. And I find there are too few games out there that actually implement them correctly. Most prominent examples I can think of are RuneScape and Terraria. There is just something about progressing through the tiers and experiencing all the different shinies that come with them.

But you probably know this, otherwise you wouldn't be working on this app. :P