this post was submitted on 27 Feb 2024
200 points (95.9% liked)
Programming
17405 readers
92 users here now
Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!
Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.
Hope you enjoy the instance!
Rules
Rules
- Follow the programming.dev instance rules
- Keep content related to programming in some way
- If you're posting long videos try to add in some form of tldr for those who don't want to watch videos
Wormhole
Follow the wormhole through a path of communities [email protected]
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
And
Seems contradictory
Yup. Especially since it's written in Rust... Like why? Rust has a great cross-platform story.
they've written a custom GPU framework to achieve the performance the level of performance they have. it's currently only compatible with macos, but is being ported to other operating systems.
How much GPU performance do you need for text?
For sure. If 32-year-old vim can handle multi-GB files smoothly, you don't need a GPU.
I remember when we ran text editors on a turnip. It wasn't much but we were happy.
Why in the world wouldn't you just use Vulkan? Then it would still be portable to other platforms with probably still good performance, no?
vulkan is a graphics api, not a framework. their framework is using vulkan.
If their framework is using Vulkan, why is it not compatible with anything but MacOS? Isn't the point of Vulkan that it's cross platform?
It's not fundamentally incompatible, they just haven't written the code to make it compatible yet. GPU frameworks need a lot of OS specific code, so it will take some time for them to make it run perfectly on Linux.
This is wrong. Their framework uses metal, which is an apple only graphics API.
My bad, I was referring to the new Linux implementation which is using Vulkan, which was not clear. The MacOS implementation only supports Metal, as MacOS does not support Vulkan natively. I assume the Vulkan implementation will also be what is used for the Windows build.
runs only on MacOS for now
it will be released on both Linux and Windows, with Linux support currently being the top ranking issue on their GitHub page. they have a tracking issue showing that many pr's have already been merged working towards Linux support.
I guess if you are committed to supporting a hard to support platform, may as well get it out of the way first?
But yeah, seems like a pretty poor release.