this post was submitted on 26 Feb 2024
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Just wanted to throw in that I'm with you. Tank controls have a place and are wildly maligned. Horror games that utilize them are better for having used tank controls. The moment where resident evil really went off rails was RE4 when the horror stopped being scary, and it turned into an action game.
But RE4 has tank controls as well. It's different from the older titles, but they still limit your movement by not letting you sidestep/move while aiming, as a design choice. Also, RE4 exists because the old RE formula had gotten stale at the time, IMO it was only with 5 that the series jumped the shark by removing all the charm and tension that was left and replacing it with military shooter garbage and racism.
I guess I feel that I don't consider RE4 and future titles as having tank controls due to the precise control you're given with aiming. I might be splitting hairs with that opinion. After the success of RE4 in the way that it was guaranteed that future titles would be made with the same formula, leaning further into cinematic action and departing from horror, and the over-the-shoulder perspective only facilites better movement and gunplay.