this post was submitted on 26 Feb 2024
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Cause they use the analogue stick when they should use the dpad. Tank controls feel fine on a dead but weird with a control stick.
That might be it actually, good point
I'm old enough to remember playing 3d game pre dualshock 1 and like a run button, tank controls were designed to work around digital control in a 3d space, rotating your character was necessary to fine tune movement on a dpad
Probably lots of people saying that kind of stuff about tank controls had N64 as their first 3d console. That was the case for me and it took an embarrassing amount of time to realize older PS1 games were designed around the d-pad (fighting games, too).
I had an n64 but my childhood friend and I got our games and consoles strategically to cover each base and we'd trade back and forth.
I must be an anomaly then cos i much prefer tank controls on a stick, although i don't map it all to one stick i prefer to map up and down to the left stick and rotate to the right stick so i have more precise control of the input.
But i also played all of the tank control tomb raiders using the stick bound to the dpad. I hate dpads they always feel horrible. Well all but the psvita dpad and to some extend the retroid pocket dpad.