this post was submitted on 22 Jul 2023
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Awesome, keep at it. I have a on/off relationship with game dev, as my day job is programming so it often feels like a bus man's holiday to spend more hours at the keyboard, but the results are fun. Currently trying out some old ideas with latest Godot. Much easier than SDL and writing everything myself in c++ which I've done before.
Same, spend all day WFH at my desk to then spend the evening doing the same. It's just not appealing some times.
I've always used Unity but was never a fan of it. I started my latest project in Godot and cannot believe how easy of a time I'm having with it. Unity felt like a chore in comparison somehow.
What's SDL?
SDL is Simple Direct-media Layer (I think) and is a low level c++ frame work for writing games and multimedia applications. I wrote everything from the main loop to sprite animation classes, smoothing, serialisation, menus etc. etc. Great fun to have total control but also a pain, so Godot is a joy though I might investigate c++ to supplement gdscript as I'm not really into the python style (yet). Have a look at SDL here https://www.libsdl.org/
Will check it out. Thanks for the explanation!