this post was submitted on 20 Feb 2024
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Autism

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If you do find yourself making the comparison then you should seek a therapist that has experience with ASD.

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[–] [email protected] -2 points 9 months ago* (last edited 9 months ago) (2 children)

That comparison makes no sense if you enjoy games. NPCs are the entirety of the story telling and world building. Without them you just have game mechanics.

If they don't enjoy video games then they're just being rude.

[–] [email protected] 2 points 9 months ago (1 children)

I just realized what community I'm in. I was just blindly browsing new, so please excuse my sudden invasion of this space. That's the second time this week I've gotten lost.

I still don't get the context. Though, I can guarantee that my colleagues were just taking a friendly jab at me, since we all play and enjoy computer games. :)

[–] [email protected] 2 points 9 months ago

There is no relevant context outside of seeing people make the dehumanizing comparison.

[–] [email protected] 1 points 9 months ago (1 children)

That comparison makes no sense if you enjoy games. NPCs are the entirety of the story telling and world building.

Not quite, as the given context is as wide as an ocean, as deep as a puddle. That and story is not their strong suit, just like the NPCs share the same lines and use them at humorous times. Some people put the Oblivion music behind overdubbed clips or even random interactions due to the stilted (though it's understandable why they do this for videos that teach English) or nonsensical structure.

Even in the best light I don't think it's great.

[–] [email protected] 0 points 8 months ago (1 children)

oh yah, skyrim invented NPCs i remember that now

[–] [email protected] 1 points 8 months ago

I mean yeah, why wouldn't someone calling someone else an NPC use popular-thing™ as their basis for an insult?

Although it is also a common thing to have more characters in a game than can be properly fleshed-out, and AI is commonly shoddy (or just limited by the technology/scope) too. And a shortcut or joke that was funny at first wears out the 100th time.

Tie this in with said characters often having generic names/tasks and I'd guess that people probably aren't thinking about/referring-to well-written characters (particularly with dialogue/cutscenes etc) as NPCs.