this post was submitted on 11 Feb 2024
88 points (100.0% liked)
technology
22835 readers
1 users here now
On the road to fully automated luxury gay space communism.
Spreading Linux propaganda since 2020
- Ways to run Microsoft/Adobe and more on Linux
- The Ultimate FOSS Guide For Android
- Great libre software on Windows
- Hey you, the lib still using Chrome. Read this post!
Rules:
- 1. Obviously abide by the sitewide code of conduct. Bigotry will be met with an immediate ban
- 2. This community is about technology. Offtopic is permitted as long as it is kept in the comment sections
- 3. Although this is not /c/libre, FOSS related posting is tolerated, and even welcome in the case of effort posts
- 4. We believe technology should be liberating. As such, avoid promoting proprietary and/or bourgeois technology
- 5. Explanatory posts to correct the potential mistakes a comrade made in a post of their own are allowed, as long as they remain respectful
- 6. No crypto (Bitcoin, NFT, etc.) speculation, unless it is purely informative and not too cringe
- 7. Absolutely no tech bro shit. If you have a good opinion of Silicon Valley billionaires please manifest yourself so we can ban you.
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Generally speaking, I agree. The draw for those garden variety triple AAA games really should be the game play itself and not necessarily the graphics considering how many them are released every year. More brute force processing power to continuously increase the number of pixels with ray tracing far beyond practical limits is never going to make up for a lack of care, attention to detail, and artistry in the actual game assets.
On the other hand, I'm a sucker for simulation games, particularly flight sims, and I can't help but think it'd be sick as hell if I could have an RTX 5090 Ti and an R9 8950X3D to make that shit look indistinguishable from real life.
Also it's my dream for modders to make KSP look identical to MSFS, and honestly it's already halfway there. Unfortunately modding a game in that fashion, especially one that came out in the early 2010s, is always going to result in a horrific unoptimized mess. A nice realism overhaul suite of gameplay and graphics mods can easily push into requiring 64gb of RAM these days, and over 16gb of VRAM. But wow would it be worth it if I could ever afford such a system. For now I'll need to settle on the frankly depressing experience my laptop with an intel iGPU can provide.