this post was submitted on 07 Feb 2024
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[–] [email protected] 35 points 9 months ago (3 children)

This game has a lot of potential and I haven't given up on it yet.

That said the biggest pain point is still the lack of official mod support. That needs to fully arrive before we see any DLCs. Paradox/CO have only themselves to blame that people are getting impatient for the slow progress on getting out the thing that made Cities 1 so good.

It would help with scenery variety, community-made fixes, community-derived balance changes, better UI and exposing of important game variables (logistics), etc., which would address a lot of the current shortcomings.

[–] [email protected] 8 points 9 months ago

Yeah it was a huge mistake luanching without mod and custom asset support. It was what made CS1 popular and endure so long, and was a core part of its success.

I played a huge amount of CS1 and I was very excited about CS2. But I've lost interest very quickly in CS2.

The whole thing comes across as corporate greed and bad management - a small team pushed to release on an unrealistic schedule. It is also a huge mistake to have spend so much time working on and promising console releases - it's seemingly just hobbled and compromised the launch of the main platform which is PC. And if it's in this state on PC it'll be even worse on console - they could do even more damage to the games reputation and success if they are distracted trying to fix those versions while the released game is in such a bad state.

[–] [email protected] 2 points 9 months ago (1 children)

I'm really upset about the map editor not being released yet.

They said early 2024. It should have been in the game when it was released. I would not have purchased it if I had known that to begin with. My own fault for not reading the fine print I guess. I expected city skylines one with some improvements.

[–] [email protected] 2 points 9 months ago

Totally understandable.