this post was submitted on 30 Jan 2024
553 points (98.1% liked)
RetroGaming
19537 readers
135 users here now
Vintage gaming community.
Rules:
- Be kind.
- No spam or soliciting for money.
- No racism or other bigotry allowed.
- Obviously nothing illegal.
If you see these please report them.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
To add to that, I think this may have been the game that started that trend. There was always a difficulty ramp, but the sudden spike level came later in the series. Any Mario platformer these days has a crazy difficulty spike near the end.
I mean, New Super Mario Bros. 2 had an entire DLC called "impossible levels." And don't get me started on The Final-Final Challenge in Super Mario Bros. Wonder.
Wonder as a whole is way easier than most mainline Mario games though. It's only the secret world that poses any challenge.
Sure. That's a bit beside the point, though. I was referring to these games based on the hardest levels in them.