this post was submitted on 30 Jan 2024
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One of the reasons I like DOA so much is that compared to Tekken I can actually perform all of the moves in a character's movelist (whether I remember to use all of them is a different thing entirely). I've also been emulating Tekken 4 (my favourite Tekken game, apparently all the competitive types hate it) recently and checking out a character's moves I just immediately give up on a large number of them.
Triangle + X?! Square + Circle?! Neutral inputs?! Four different directional inputs just to do one move?! Go home Namco, you're drunk
Meanwhile I just press different combinations of two buttons in DOA and cool things happen
It's funny that DOA's USP is supposed to be that it's the fighting game series with the sexy ladies. But Tecmo, that's every fighting game series. When SF6 came out my Youtube feed was full of videos of people losing their minds over Chun-Li, Juri and Cammy for weeks
That's like most grappler characters in general. I've heard SNK games can also get pretty goofy with command inputs.
I also loved these stupid DoA games because they were pretty simple fighting games lol. Being able to pull off the single button counter mechanic made me feel like a fighting game pro as a dumb teenager.
Kasumi is literally just Mai Shiranui from KoF in 3d. I think DoA really set the to the next level by literally making a separate booby bounce sub-engine.
I don't find quarter, half or full circles that difficult, and DOA has a couple of those too. You basically do those in one motion. It's when you need to enter several distinct directional inputs where my thumbs start to short circuit, especially when you throw in a couple of pauses and long presses. Given DOA's stint as an Xbox exclusive from 2001 to 2012 the games would have been unplayable on Xbox pads if they had more complex inputs. Pretty sure I always used the analog stick on the original Xbox
This was really apparent when they added Mai into DOA5 as a guest character. But even then Kasumi's a more boring version of Mai- her stance, the giant pompom thing on her outfit and her paper fans have the sort of visual pop that DOA characters lack