this post was submitted on 17 Jan 2024
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Video gamers worldwide may be risking irreversible hearing loss and/or tinnitus—persistent ringing/buzzing in the ears—finds a systematic review of the available evidence, published in the open access journal BMJ Public Health.

What evidence there is suggests that the sound levels reported in studies of more than 50,000 people often near, or exceed, permissible safe limits, conclude the researchers.

And given the popularity of these games, greater public health efforts are needed to raise awareness of the potential risks, they urge.

While headphones, earbuds, and music venues have been recognized as sources of potentially unsafe sound levels, relatively little attention has been paid to the effects of video games, including e-sports, on hearing loss, say the researchers.

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[–] [email protected] 10 points 10 months ago* (last edited 10 months ago) (1 children)

GeminiTay streamed Stardew Valley and this was one of her main complaints. The menu never lets you adjust the sound and the game starts with an unskippable scene.

[–] [email protected] 7 points 10 months ago* (last edited 10 months ago)

Yup its stupid af. I can adjust my game volume on the fly with the setup I have, so it's always nice to turn that shit down or mute it when I start up a game, but the fact I have to is insane.

You could prep volume mixer too, and tab out when the game launches to turn it down. Or developers could just not put loud splash/logo screens at max volume.