this post was submitted on 15 Jan 2024
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gamedev

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As we continue to play our role in creating the ultimate Antifa Super Soaker on behalf of Chairman Xi, I must admit I am beginning to have my doubts. When Chairman Xi personally contacted me and told me that the CCP was in need of my skills as both a developer and a pervert, I rushed at the opportunity to fulfill my duty. But now, I can't help but wonder, at what cost?

No really, when am I gonna get paid for this? None of my Xi bucks have arrived yet. xi-plz brrrrrrrrrrrr

This week, with many typos, bugs, and plenty of [email protected] playing in the background, I've managed to put together a half assed mode handler. I've largely encapsulated the functions of each mode into a group of gameobjects so the mode shift can be mostly achieved by a simple switch of turning off one game object and turning on another. That includes hand controls, buttons and things. Thankfully I frontloaded my time on that when I was writing the sdk for The Handy toy.

So, as it stands now. It loads up, flashes a welcome screen (and what will in the future be a tutorial mode,) switches you into the Quiz mode, then after getting 5? questions correct, it'll switch over to the stroking mode while flashing... I have not figured out yet. Right now it's naughty and somewhat silly ASCII. Maybe AI slop in the future until I can afford pay to hire models? IDK.

Next weekend I'll probably flesh the stroker mode out a bit more and reintegrate my sdk. Today I'll probably add another timer before I close things up so that it switches back to the quiz mode after 30 seconds or something.

Thanks for reading, comrades!

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[–] [email protected] 4 points 9 months ago