this post was submitted on 12 Jan 2024
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Why don’t people just use Godot?
In my case it's because I'm too far along in my project and would lose probably a years worth of work. My next project will be Godot or something else though
Lack of important features, no asset store, not as mature (more bugs), no native console support, no low-level rendering access, no texture streaming, and on and on.
What you said makes sense. Assets store is coming out in the next version of Godot and honestly, Godot is looking very promising. It’s like the early days of Unity