306
submitted 8 months ago by [email protected] to c/[email protected]
you are viewing a single comment's thread
view the rest of the comments
[-] [email protected] 4 points 8 months ago

I'm not sure I'm following. I've never known Quake or Doom to have a camera independent of your player character's perspective (at least without console commands or demo tools)

[-] [email protected] 1 points 8 months ago

I’m not sure I’m following. I’ve never known Quake or Doom to have a camera independent of your player character’s perspective (at least without console commands or demo tools)

That's exactly the point. Your perspective isn't independent of your plane of movement.

[-] [email protected] 0 points 8 months ago

In doom and the at the time doom clones you couldn't look up and down. The world looked 3d but technically wasn't. They couldn't even have rooms above each other because of this. The games were at a technical level top down shooters but viewed from the first person perspective of your character with graphical renderings likely using raycasting to give the illusion of a 3d space around you.

[-] [email protected] 3 points 8 months ago

Just because you only had one axis of camera movement doesn't mean the camera was fixed.

[-] [email protected] 1 points 8 months ago

I'm just explaining what they meant, that's just being pedantic now.

this post was submitted on 05 Jan 2024
306 points (94.2% liked)

Steam

10062 readers
196 users here now

Steam is a video game digital distribution service by Valve.

Steam News | Steam Beta Client news

Useful tools:
SteamDB
SteamCharts
Issue tracker for Linux version of Steam

founded 3 years ago
MODERATORS