this post was submitted on 03 Jan 2024
211 points (96.1% liked)

Games

32507 readers
2287 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 15 points 10 months ago* (last edited 10 months ago)

I feel the exact same way, except that id recommend it for many of the things you've criticized it for. The gameplay loop is pretty unique, and the build up to cooking every night implements a level of strategy to the preparations you have to make leading up to it including what fish to catch and how you invest your money.

The game feels all over the place, but in a really good way. It's not just a repetitive, "fish, cook, repeat". There's a million random ass things that get thrown into the mix which is a complete 180 compared to most games made now. It's good because it doesn't really follow the traditional rogue-lite formula that we've come to know. It gives off the feel that the developers created the core game, (fish, cook, repeat) and then along the way took a bunch of, "wouldn't it be cool if we did x" idea they had and threw it in there to mix the game up. It's a super nice game to play while relaxing as the stakes are low, the story doesn't require immense focus to follow, and you're ultimately just fucking around under water as on overweight diver named Dave.

It feels a lot like a game made for those that don't play many games, and I think that's why it's doing so well.