this post was submitted on 02 Jan 2024
205 points (97.2% liked)
Games
16746 readers
757 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Bg3, Dave, and lethal company assuming you have a good crew are all excellent.
The others I don't know but starfield is a load of shit. I've said it before but I might have had a better opinion of it if it released decades ago. Before all the other space games at least. Imagine if star citizen had uncanny valley NPCs, shops with inventory that can be stolen by clipping under the map, worse everything related to space and less everything related to space, shitty fetch quests (oh wait I think it does), but at least you don't buy the ships with real money I guess? Everything has been done better before by many different games.
Big budget devs need to give me a cross between stellar overload and nms with star citizen flight and ship mechanics from the time when racing was fun, maybe with the economy systems like some of the other games I have tried briefly but didn't actually own, and terraria like base raids and bosses, and creepy abandoned facilities from lost civilizations with cool ancient tech and SCP inspired entities. Even better the whole game should be modular mods of its own engine like how minetest/mineclone or vintage story work, with a few of the core modules of the base game open sourced or just source available so the community can tweak the game to suit anyone's preferences and have a good reference for how further mods can be made.
Or Bloodborne for PC. I could forget space ships for a while.
Right now, OpenMW is pretty much that and RWC (RoboWindConstruct) is a game made with the engine and all new assets - https://modding-openmw.com/mods/rwc-robowind/
https://www.resetera.com/threads/modders-turn-morrowind-openmw-into-a-sci-fi-shooter-game-robowind.760488/