this post was submitted on 20 Dec 2023
43 points (75.3% liked)

Games

32458 readers
1365 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 7 points 10 months ago (2 children)

Why does a single player game have this much telemetry and how do I turn it off?

[–] [email protected] 5 points 10 months ago (1 children)

Some of it’s kind of cool and makes sense. Like developers can get heat maps of where players die so they can see which areas need difficulty tuning, and it can also help developers understand where to spend resources on their games in the future, or notice if players aren’t engaging with something so they can figure out how to make that aspect of the game better. I have mixed feelings about it, but I don’t think telemetry has to be evil.

[–] [email protected] 3 points 10 months ago (1 children)

It should be clearly opt in, in my opinion. I don't believe it is here.

[–] [email protected] 2 points 10 months ago

I agree with your stances but it's widely agreed among people who have to use the data generated that opt-in forms of telemetry are useless because of the way they skew results.

[–] [email protected] 1 points 10 months ago

Block the game at your firewall.