Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
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Hm, it's a bit hard to tell from the GIF, but does some of the skipping happen when you're just panning the camera and nothing is otherwise happening? If so that does pin things down somewhat, as it means that the error happens even when the game is only processing graphics logic (no game logic).
Yes, panning also has this stuttering as far as I can tell
Hm, okay, so it's entirely separate from gameplay logic then. I haven't made any changes to the game's core rendering logic in a while as well. I'll spend a bit of time looking into this, particularly if there is perhaps a memory leak (which would explain why the frameskipping comes on slowly) but I suspect the most likely thing is that this is an issue specific to your device.
I would agree with the device specific issue, but the bug appeared right after updating (back when the previous update was still in beta) and without any change in my system, thus my suspicions of it being possibly a weird bug.