this post was submitted on 18 Dec 2023
13 points (93.3% liked)

MS-DOS gaming

763 readers
6 users here now

A place to discuss anything DOS related. From DOSBox to actual retro hardware and FPGA emulation. From old games and software to new running on DOS. We also allow source ports of games originally on DOS.

::: spoiler Rules:

  1. Be Respectful
  2. All post must be about or directly related to DOS Gaming
  3. No Spamming, Harassing or violence
  4. No Illegal downloads and/or links. Abandonware IS allowed
  5. NSFW content should be tagged as such

founded 1 year ago
MODERATORS
 

You can download the free megawad, and the first too. Or you can support them and buy it for a mp3 or costum midi soundtrack.

It is ~~compatible with the original DooM, but~~ made with gzDooM in mind.

I case you didn't know: John Romero is one of the original developers and Co founder of id Software.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 3 points 11 months ago (1 children)

It actually doesn’t run in the original Doom engine. It’s a “limit removing” WAD, meaning it doesn’t use any additional features but removes static limits: https://doomwiki.org/wiki/Static_limits

[–] [email protected] 2 points 11 months ago

So it is, thank you! I assumed (wrongly) since it runs on PrBoom it was vanilla compatible.