this post was submitted on 07 Dec 2023
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This is literally the old EA stratagem. Give the "independent" developer basically an impossible goal and then go "well you failed to meet the goal, looks like you need a little bit of help from us, and by little help, we mean from now on, you do exactly what we tell you, or else". EA pulled this off with Origin Systems and (to a different extent) BioWare to name just a few examples. It ended with complete sadness.
To EA's credit, that charade usually took a long time to come to completion. Sony is trying to pull this this so soon after acquiring Bungie.
Sony's games are a lot more player friendly than Destiny is, especially since their break with Activision. I like the idea of Sony taking charge a lot more than I liked the idea of Bungie guiding other properties (eg The Last of Us multiplayer, which they allegedly didn't think was GaaS enough).
With how terrible the monetization practices in Destiny already are, I honestly don't know if Sony taking over would be a bad thing