this post was submitted on 24 Nov 2023
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The whole game is a confusing mess.
Fundamentally, the game acts like it's a huge open world game where you live a cowboy, but in reality the whole thing funnels you into a boring and annoying story.
Hours of tutorials on all the things you can do in the game, but while you're playing you can't be bothered to sit through the same skinning, cooking, hunting, tracking crap over and over when baked beans do the job better.
This pretty much sums the whole game up, you have so much money from the first storyline bank job, you never need to do a single side quest and all the features are repetitive busy work so they're not worth doing on their own merit.
The morality system is pointless when the character's arc is completely set by the story other than the last 1 decision which makes any difference at all.
Nothing in the game is difficult, so just using the same tactics of revolver or rifle solves literally everything. Or the pre mentioned baked beans if you actually need a heal at any point.
The whole thing feels like too many ideas that don't work together.
To each their own. Thanks for the detailed response!
Honestly, I think the bank job at the beginning of the game as part of the story being removed could fix a lot. Nothing makes sense when the plot revolves around making more money and you have so much you never have to worry about it. I thought I accidentally found an exploit or something.
But there's so many strange ideas. Like you reach st. Denis and are able to buy fancy clothes, but your character looks like shit at this point which ruins the whole thing. Who thought that was a good idea?