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submitted 10 months ago by [email protected] to c/[email protected]
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[-] [email protected] 1 points 10 months ago

I think it wasn't used enough or not creatively enough in the PS3, the only one that comes to mind is Heavenly Sword and its implementation was a bit poor and I'm unsure if it was the Six-Axis fault.

this post was submitted on 21 Nov 2023
257 points (99.2% liked)

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