this post was submitted on 19 Nov 2023
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[–] [email protected] 3 points 11 months ago (1 children)

To me, beyond being very generic (freestar collective and united colonies, had to regoogle them to remember), the very basics of the game felt not fun; from tedious resource collection to the world's first joint loading screen and fast travel 'space exploration' system. I felt like I was missing something, but it really was just a worse no man's sky. When the very basics are this boring of course a large amount of people will have something negative to say. I don't want to explain how quickly I was done with the crafting systems, both for weapons and colony building, which they somehow made less fun than I had in fallout 4.

Like cyberpunk I got this game for free and I still felt ripped off. But unlike cyberpunk I wasn't hyped, so now I'm left standing just wondering where all the time spent on this went.

[–] [email protected] 2 points 11 months ago (1 children)

As for cyberpunk, after the completely botched release it actually found its stride somewhat. The phantom liberty expansion is a lot of fun and the accompanying update has revamped a lot of lacking systems.

Supposedly the game is now in the state it should have been in during launch. It’s still not perfect, but very enjoyable in my opinion

[–] [email protected] 1 points 11 months ago

It took cyberpunk like 18-24mo to feel like a complete game lol but yeah it got there.