this post was submitted on 17 Nov 2023
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There's probably a mixture of those that do and those that don't, but I'd imagine statistically speaking there is a majority who play videogames, especially given the generation that is coding now has grown up with video games as a big part of their childhood.
but older videogames were extremely proprietary... like NES or Sega... So it would be something different.
I don't think stallman would say videogames being proprietary is evil, I believe he made an exception for art.
And bear in mind, every vintage console emulator to play those games are open source.
Here it is, straight from the horse's mouth
Oh, damn. Thanks for finding that man. Now I'm not sure where I read his stance on closed-source art. I might be mixing that up with Torvalds stance in tivoization,, but I'm not sure. It might've been the Lunduke interview Wzstolzing mentioned.
No he does actually mention in the middle of that that while code must be free, art is different because art is not software. I guess he's imagining a situation where a game would have multiple licences (one licence for the code, a different one for the art assets).
Very few games would qualify for that, unfortunately. One of the few that comes to mind would be when iD released the source code to Doom 1, 2, and 3 under GPL, but with the assets still under copyright.