this post was submitted on 13 Nov 2023
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[–] [email protected] 1 points 1 year ago

I would expect a lot of the greenlighting comes from people not too deeply involved in gaming so market saturation probably was not even a factor in their decision making. New World also suffered heavily from that (plus all the bugs and other issues at launch).

They probably would have fared better had they built a name in a Genre first instead of diving head first into one of the most competitive niches in gaming with 2 projects.