this post was submitted on 13 Nov 2023
270 points (98.2% liked)

Games

32549 readers
1710 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 15 points 1 year ago* (last edited 1 year ago) (2 children)

Used unity for my last 3 games and I'm getting really really tired of their shithouse performance over the last 3-4 years. They've gone from constantly making new features, tutorials and systems to barely doing anything.

Engines need constant feature packed updates, not bare bones rubbish. For example there's no DLSS support for URP, it only works in HDRP. There's also "no plans" for it according to the devs, which boggles the mind considering URP is arguably the better platform for mobile, console and regular console gaming.

Game engines should be rapidly evolving and supporting these features, they should take 3-4 years to get commonly implements features or to have to rely on third party plugins to make them happen.

[–] [email protected] 4 points 1 year ago

Yeah, I hate that my game is far enough along that it would be... infeasible to restart development in a new engine, but still needs enough work that the uncertainty of Unity is going to be with me for quite some time still.

[–] [email protected] 1 points 1 year ago

HDRP will be coming to mobile