this post was submitted on 03 Nov 2023
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It seems the main complaint that the author has is resolved by playing different systems - if you don't want mechanical crunch and gamey die-rolling there are plenty of less die-focused games! Also don't mix roll-high for some rolls and roll-low for others, that's just confusing.
Interesting read though, just because you don't agree with their conclusions doesn't mean there aren't some good takes you can consider when running your own games.