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submitted 10 months ago by [email protected] to c/[email protected]

I've been playing a ton of Cities Skylines II since its release a week ago. After building a 230k population archipelago I started playing around with the in game cinematic video tools and this is the result.

This is 100% in game footage and effects using the Photo Mode. Recorded using the Microsoft/Xbox Game Bar, only editing was to trim the start and end.

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[-] [email protected] 55 points 10 months ago

I'll wait until they hammer out the graphics and performance issues. The original ran great on mediocre hardware, but this one won't get above 15fps on the Deck right now.

[-] [email protected] 9 points 10 months ago

The original didn't run fine on my then low-mid range desktop when it came out. It's heavily CPU-bound and I specifically upgraded to an i7 4790K at the time because even in a mid-sized city, the simulation would slow to realtime.

It runs alright on today's mediocre hardware, but that's amazing hardware by 2014-2015ish standards.

[-] [email protected] 2 points 10 months ago

Well, depends on the other factors at play, but I had the original running on a low-end Athlon, and a GeForce 870m with only 2GB vram at the time on an old school HDD and it was stellar.

this post was submitted on 01 Nov 2023
178 points (88.7% liked)

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