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submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
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[-] [email protected] 5 points 11 months ago

Most anti cheats cause problems with everything, the system is 20 years old as you said, it needs to be reworked. Like some users get banned just for playing on Linux...

[-] [email protected] 6 points 11 months ago

Anti-cheat on the client should be an anti-pattern. Devs continue to make the mistake of imagining you can control the code running on someone else's device and waste their efforts there instead of working more on the server (preventative) or analysis (punitive) side.

[-] [email protected] 4 points 11 months ago

Anti cheat should be in game behavior analysis, its way more reliable when used together with report systems and manual checks.

[-] [email protected] 0 points 11 months ago

But why allow rule-breaking game behaviour on your server in the first place?

[-] [email protected] 1 points 11 months ago
[-] [email protected] 1 points 11 months ago

Client: submits illegal move

Sever: Nuh-uh

[-] [email protected] 2 points 11 months ago

Ok but what is a "illegal move" a aim bot doesn't make such things

this post was submitted on 13 Oct 2023
110 points (96.6% liked)

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