this post was submitted on 08 Oct 2023
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After some further research this is also my best guess. It looks like the game cannot utilize enough cpu cores. I will try to max out the settings to confirm it. However is there a workaround to utilize more cpu threads?
Okay after testing I can confirm that its definitely an cpu bottleneck. Seemes like the game or the unity engine is not capable of utilizing all cpu cores which is a bummer.. I couldn't find a workaround either. Even "taskset" via terminal does not help since the command shows that already all cores are allocated to the process. However the engine / game does not utilize these.
I'm not sure if the game supports more than one of vulkan/d3d11/d3d12, but those might have different CPU performance. Also you seem to be stuck on an old version of proton. If there's any way to get it working on something newer that might help.