this post was submitted on 08 Oct 2023
7 points (88.9% liked)
Web Development
3439 readers
1 users here now
Welcome to the web development community! This is a place to post, discuss, get help about, etc. anything related to web development
What is web development?
Web development is the process of creating websites or web applications
Rules/Guidelines
- Follow the programming.dev site rules
- Keep content related to web development
- If what you're posting relates to one of the related communities, crosspost it into there to help them grow
- If youre posting an article older than two years put the year it was made in brackets after the title
Related Communities
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
Wormhole
Some webdev blogs
Not sure what to post in here? Want some web development related things to read?
Heres a couple blogs that have web development related content
- https://frontendfoc.us/ - [RSS]
- https://wesbos.com/blog
- https://davidwalsh.name/ - [RSS]
- https://www.nngroup.com/articles/
- https://sia.codes/posts/ - [RSS]
- https://www.smashingmagazine.com/ - [RSS]
- https://www.bennadel.com/ - [RSS]
- https://web.dev/ - [RSS]
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Don't think the size really matters... an IP is 4 bytes, and the port another byte, plus lets say 4 bytes for the UserId. So with some overhead, you can practically put about 100k addresses in 1 MB.
With that many addresses, you should probably be more concerned about the lookup than the storage. I'd probably put then in a Dictionary[UserId, SocketData].
Websockets don't usually stay alive for long periods, so there's not much point of storing them in a database. Unless you're building something serverless, but then I wouldn't build something myself, but just use Firebase Cloud Messaging instead