this post was submitted on 26 Sep 2023
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I'd say vehicle weapons is right out and is the line where it ceases to be F-Zero, but I don't see how RPG mechanics or open-world preclude including racing challenges with an extreme skill ceiling. I mean, with the current Soulslike fashion trend I'd say they could market based on that, particularly with Armored Core 6 demonstrating how "RPG elements with a very low stat ceiling" works well with skill-based gaming.