this post was submitted on 04 Jul 2023
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Nice session report with Shadowdark. What's your opinion on this game?

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[โ€“] [email protected] 1 points 1 year ago (1 children)

Are percentage-based skills hard to understand? I've played a bunch of BRP stuff (Call of Cthulhu/Delta Green), so it's basically second nature to me.

Though maybe it's because you're mixing d100 and d20 at that point...

[โ€“] [email protected] 2 points 1 year ago

Yup, unified resolution mechanics tend to be easier for new players to grasp. (I suppose a good comparison would be if Call of Cthulhu had you bust out a d20 to resolve breaking and entering.)

Shadowdark (like White Box: FMAG) replaced the d100 thief skills table with a simple, "Roll advantage on Thief type ability checks." It's a personal preference thing, but I like it.